This is a Unity project that randomly generates 2D shapes, and randomly places wheels upon said random 2d shapes, with random wheel properties. This is combined with a randomly generating level, and an algorithm which takes the most successful cars, mixes them with the other most successfully, and adds a little mutation.
This combination of scripts allows this project to slowly generate more and more successful cars which can travel further and further up the steadily increasingly difficult terrain.
This project was mainly for fun, to investigate a little bit to do with Genetic evolution. It was fun to create, and overall a very simple project but it has its limitations.